SDK Prefabs
This is a list of prefabs available in our SDKs!
VRCAvatarPedestal
An example of how to create an avatar pedestal that you click on to wear a new avatar using Udon.
Found in VRChat Examples > Prefabs > AvatarPedestal.
VRCChair
An example of how to create a chair that you click on to sit in using Udon.
Found in VRChat Examples > Prefabs > VRCChair.
VRCMirror
An example of how to create the ever-popular Mirror using Udon.
Found in VRChat Examples > Prefabs > VRCMirror.
VRCPortalMarker
An example of how to use VRC_PortalMarker.
Found in VRChat Examples > Prefabs > VRCPortalMarker.
This prefab must be at the root of your scene hierarchy for the portal's destination instance to be synced with other players.
VRCWorld
An example of how to use VRC_SceneDescriptor to define a VRChat World.
Found in  VRChat examples > Prefabs > World.
VRCVideoSync
An example of how to create an Udon-powered Video Player.
Found in VRChat Examples > Prefabs > Video Players.
Two examples exist:
- UdonSyncPlayer (AVPro).prefab- Uses AVPro, which permits watching livestreams.
- UdonSyncPlayer (Unity).prefab- Uses Unity's built-in video player, which may be more stable in some situations.
Simple Pen System
An example of how to create an Udon-powered pen for drawing in 3D space!
Documented here: Simple Pen System
Found in VRChat Examples > Prefabs > SimplePenSystem.
Udon Variable Sync
A self-documenting example on how Udon Variable Sync works! Drop it into your world and test it out to see how it works.
Found in VRChat Examples > Prefabs > Udon Variable Sync.